This probably the final build of my game unless there are any significant problems. Please enjoy!

As long as you can see the health bars at the top left and the first five inventory buttons on the right (arrows to shroom-torch) you can play this game. If you cannot, try zooming in your browser to approximately 200% and then clicking the full screen button. 

The following is also described in the tutorial level, play that and come back here if you think you missed or forgot something.

Controls

- use wasd to move

- pick up items or take damage from zombies by walking into them

- use food items or place shroom torches by clicking on them in the inventory on the right

- use arrows by holding down space and releasing when green meter is full

Gameplay Loop

- During the day, move up (w) toward the forest, and collect as many resources and kill as many zombies as you can in the time limit.

- At night, head back to your house (white arrow indicates direction) and defend it from zombies with the resources you collected - zombies will ignore you and go straight for the house or a shroom torch if the torch is closer - if the zombies touch the house they will damage it.

- Every day the game will become more difficult. Zombies will be more dangerous and numerous. Resources will be more scarce. The days will be shorter and the nights will be longer. Survive as many days as you can, 5 days is a good score.

References/Credits:

Main character animation commissioned from 

Harry Sussams, Character Design, 2022, Digital Pixel Art Animations, United Kingdom, https://www.harrysussams.com/pixel-art

Font used throughout the game is called Electronic Highway Sign downloaded for free online:

Ash Pikachu Font, Electronic Highway Sign, 2011, Digital Font, N/A, https://www.dafont.com/electronic-highway-sign.font

Additional Features Beyond Base Game:

-       Original Background Art

-       Some UI Art

-       Original Music

-       Original Sound Effects

-       Basic Enemy AI

-       Next Level Screen with Completed Level Number and High Score

-       Game Over Screen with Main Menu button and Replay Button

-       A tutorial level (instead of help screen)

-       Unsure whether increasing difficulty of random generation in each level counts as “multiple levels” in this context

Foraging In the Day

Foraging in the day - kill zombies and pick up items
Protecting House At Night
Protecting your house at night - shoot zombies, place shroom-torches
Next Level Screen
Next level screen shows after you succesfully complete a level
Main Menu Screen
Main Menu - you can play the game from level one, or the tutorial
Tutorial
The start of the tutorial - a shorter level where white text pops up to tell you what to do
Game Over Screen
The game over screen tells you how you failed (did you die or was your house destroyed?) and how many days you survived)


Development log

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